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Teach Like a Gamer: Adapting the Instructional Design of Digital Role-Playing Games
Barnes and Noble
Teach Like a Gamer: Adapting the Instructional Design of Digital Role-Playing Games
Current price: $39.95


Barnes and Noble
Teach Like a Gamer: Adapting the Instructional Design of Digital Role-Playing Games
Current price: $39.95
Size: Paperback
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Digital role-playing games such as
Rift, Diablo III
, and
Kingdoms of Amalur: Reckoning
help players develop skills in critical thinking, problem solving, digital literacy, and lifelong learning. The author examines both the benefits and the drawbacks of role-playing games and their application to real-world teaching techniques. Readers will learn how to incorporate games-based instruction into their own classes and workplace training, as well as approaches to redesigning curriculum and programs.
Rift, Diablo III
, and
Kingdoms of Amalur: Reckoning
help players develop skills in critical thinking, problem solving, digital literacy, and lifelong learning. The author examines both the benefits and the drawbacks of role-playing games and their application to real-world teaching techniques. Readers will learn how to incorporate games-based instruction into their own classes and workplace training, as well as approaches to redesigning curriculum and programs.